For one reason and another, last weekend I decided to make a third alt in Torchlight 2. My main is an engineer, but she keeps getting really good drops for an outlander. There’s pretty limited storage in Torchlight 2, so I’ve sold most of them. I kept two rings, though, so I rolled an outlander. He’s called Ozzy, short for Ozymandias, and he’s got a pet panther named Tickles. Obviously.
I’ve been playing on normal for a couple months now, so I also decided I’d kick the difficulty up a notch for this one. This was possibly not my best-laid plan. I’m concentrating on a mostly dexterity build, with some strength points every few levels to bolster my ammo. But the outlander’s coolest and most devastating skill, early on, is a glaive throw that sucks the ever-loving life out of my mana reserves. I could improve that pretty quickly by spending some skill points on focus, but I’m going for a different build on him and I want to try to do without it, at least for a while. My experience over the first ten levels has been rough going. I can use my main shotgunne skill, with the weak ammo and lack of range that entails at low levels. That means I need a lot of health potions and I still die a fair amount. Or I can use my glaive throw and fare much better, but go through expensive mana potions at a pretty alarming rate. Essentially, early level fights don’t generate enough gold to sustain me.
My solution for this so far is just to progress much more slowly than I have before. Kill absolutely everything and collect every penny on a map before I move on. Tonight I also remembered I can fish for income, so I’ve spent a peaceful and fairly lucrative hour doing that. Next up: seeing about some better, less death-y gear.
So far, I’m not enjoying this class nearly as much as engineer and embermage, but I’m having fun with the challenge of trying to work around the limitations.
(Today is day 26 of the Blaugust challenge.)